It. This is called subsurface scattering, and procedures to simulate this are typically expensive and produce substantial performance fees. In VALORANT, we fake it ourselves with additional stylized shader functions. Free of charge If you're looking to increase your data with unique agents, this feature is ideal for you. By https://griffintwxwv.bloggin-ads.com/50221076/getting-my-valorant-new-bundle-leaked-to-work